Feudal Heroes

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Rougelike prototype v0.4.0 — tactical 🎨 0 valor

The Adventurers' Hall

Assemble your party. Enter the dungeon. Extract with glory — or be remembered.

Your Party
Click a hero for their sheet
Hall Upgrades
Permanent boons for every future run

Zone 1 → extraction point → Zone 2 → The Dungeon Lord

The Tavern

Sellswords and wanderers. Hiring costs and replaces your current hero of that class.

Your Starting Deck

Know what you're bringing before you walk in.

Starting Deck

Party
Click a hero to view sheet / equip items
Draw
Energy
Discard
⌨ 1–5 select hero · ←↑↓→ step · Q/W/E/R skills · Z X C V B N M , play cards (each card keeps its key all turn) — 2+ targets arms aiming: Tab/arrows cycle, 1–5 or a click picks a party member (enemy aiming: click/Tab/arrows only), Enter or the card's key fires; single target — fired instantly · Space end turn · A auto · Esc cancel

Victory!

Choose a card to add to your deck

The Merchant

"Everything has a price, adventurer."

Cards for Sale

The Extraction Point

A shaft of daylight. You can leave now with everything you've earned... or descend.

Party

Valor Earned
Spend it in the Hall — every run makes the next party stronger.
Run Timeline

Tuning